Intro
Pets use the language the player has selected in-game!
Pets can attack mobs, players, and each other!
Leash Flags
Leash Flags are the requirements that a mob needs to meet in order to become a pet.
Skilltrees
Once a player has purchased a pet, the default skilltree will be selected. Leveling up your pet will result in increased stats, and gained skills & abilities along the way. Every upgrade is also applied on a level rule that determines when it will applied.
Experience
Pets gain experience and level up whenever the player does.
Pet Storage
This doesn't mean you can have more than one pet active at a time but to store any pets you don't want active at the moment.
Pets can be stored with /store.
Pets can be switched with /switch.
Hunger System
The hunger system is based on saturation. The saturation is a value between 1 and 100, where 100 is the best and 1 is the worst. After a period of time, the saturation decreases and affects other stats of your pet.
Hitpoints on respawn
When a pet respawns, it won't have full hitpoints when the Saturation is below 90. This table shows how much the saturation affects the hitpoints on respawn:
Skills affected by hunger
Beacon
The lower the saturation the less is the range of the beacon effect.
Ride
The lower the saturation the slower your pet will run when you ride it.
Full list of commands: https://wiki.mypet-plugin.de/setup/commands
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